In this introduction to Visual Live-Coding I am presenting a tool that I developed to do on-the-fly live visual programming using GPU shaders, which can be made to react to sound, images or input devices to create live-synthesized, real-time images as a performance.
The live-coding aspect in turn enables one to experiment and playfully explore what certain simple changes to numbers and code do, and receive instant visual feedback in the output image. I hope that this can make an advanced subject like GPU Shader progamming approachable and fun to explore in a creative way, and can serve as a start to dive more deeply into using high-end, modern graphics techniques for digital art.
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