Technische Spezifikationen
[Text available only in English] The Meet the Artists session of FOTONICA 2025 brings together three distinctive Hungarian voices shaping the evolution of digital, audiovisual and interactive art: Márton Urbán, Adél Garics and Fausto Mercier.
Márton Urbán opens the session by presenting the light installation Ezer év közös úton (A Thousand Years on a Shared Path), created in collaboration with Erik Mátrai. With more than a decade of experience in the audiovisual field, Urbán specialises in interaction design and in the development of technologically sophisticated environments. His work with robotic lighting systems demonstrates how engineering and artistic vision merge to transform space. Urbán explains the conceptual and technical processes behind the installation: a luminous choreography where geometric forms transcend the architecture of Palazzo Falconieri, expanding freely into the courtyard. Through shifting colours, movements and atmospheric tension, the piece evokes the symbolism of Advent and the theme of anticipation. The six-minute loop generates an immersive spatial experience shaped by the encounter between light, movement and perception.
Adél Garics follows with her research into light art, media design and VJing. Her practice explores how light and space interact with human perception, transforming environments into immersive, atmospheric experiences. During the encounter, she shares her creative process, revealing how her light installations, audiovisual performances and hybrid digital experiments take form. The audience has the opportunity to engage with her directly and discover the techniques and ideas behind her works presented at the Festival.
Fausto Mercier — the moniker of producer and sound engineer Roland Nagy — pushes electronic experimentation to its limits. His sound world combines hardcore digital aesthetics with fractal structures and constantly shifting micro-details. In this session, he explains how he constructs tense and intricate sonic architectures, how he shapes textures that appear chaotic yet are meticulously designed, and why natural soundscapes remain central to his research. The public can speak with him and explore the concepts behind his releases on Unlog, EXILES, Kaer’Uiks, Pointless Geometry and Genot Centre.
Together, Urbán, Garics and Mercier offer a multifaceted insight into contemporary digital creation:
three complementary perspectives — interaction, light and sonic intensity — meeting in an open and dynamic dialogue with the audience.